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      08-06-2015, 07:43 PM   #1
blwbyuii
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Many tunes and mods but what are the 0-60 times

I have read about the many tunes available to the F8x but I have not heard anybody posting 0-60 times. If in stock form the F8X does 3.9-4.1sec. I wonder with mods what's their time. Please post your 0-60 times with the mod/tune installed.
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      08-06-2015, 08:05 PM   #2
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LOL
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      08-06-2015, 08:07 PM   #3
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Not much faster. F8x is traction limited
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      08-06-2015, 08:08 PM   #4
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If you want 0-60 get a one trick pony tesla.
Big boys play in the 60-150 range
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      08-06-2015, 09:40 PM   #5
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Quote:
Originally Posted by pikkagtr View Post
If you want 0-60 get a one trick pony tesla.
Big boys play in the 60-150 range
I passed on the tesla, but you are right. Being a big boy can get you in trouble even though its quiet a joy at those levels. Doing an ED, I learned that's where life starts.
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      08-07-2015, 03:12 AM   #6
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I always wondered about the times too

I have a 520 hp 710nm m4

it's tuned with a catless downpipe and lots of other mods

Problem is that i live in paris and there is no way i can pull off a proper 0-60 without taking serious risks

The best i did was 4.2 sec without launch control and losing traction all the way long to 60 mph lol

But i guess in america someone did manage to get all the perfect requirements needed to get a proper 0-60 timing ?
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      08-07-2015, 08:57 AM   #7
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Quote:
Originally Posted by Railgun View Post
Big boys play on a circuit. Who gives a crap about x-x times.
LOL

Probably pretty reflective of the M3/M4 crowd. Its more of a road course track car then a 1/4 mile / 0-60 crowd.

0-60 times are so much dependant on traction and launch then on a tune. A properly launched stock car can probably beat an badly launched tuned car so the comparisons are not really valid. Unless you get the same driver in the same car running various tunes and doing 0-60s.

Mike
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      08-07-2015, 09:03 AM   #8
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Quote:
Originally Posted by Mike@N54Tuning.com View Post
LOL

Probably pretty reflective of the M3/M4 crowd. Its more of a road course track car then a 1/4 mile / 0-60 crowd.

0-60 times are so much dependant on traction and launch then on a tune. A properly launched stock car can probably beat an badly launched tuned car so the comparisons are not really valid. Unless you get the same driver in the same car running various tunes and doing 0-60s.

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      08-08-2015, 05:15 PM   #9
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I respect the question.

He just wants to know how insane we can actually make these cars after dropping $$$.
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      08-08-2015, 05:40 PM   #10
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Quote:
Originally Posted by ///MFanatic View Post
I respect the question.

He just wants to know how insane we can actually make these cars after dropping $$$.
+10 . Pretty simple question needing a best guess or rudimentary test by some of the owners who have modified vs. The perfect conditions type responses which even then will be debatable/scrutinized at every variable or down to the 1/1,000,000th of a second for those on this board.

OP...I believe C&D has a dinan stage 2 in hands with hopes by Dinan they will come out with some sort of Review. Would be nice if something similar was done for jb4 but I highly doubt it.
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      08-08-2015, 06:07 PM   #11
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Quote:
Originally Posted by ///MFanatic View Post
I respect the question.

He just wants to know how insane we can actually make these cars after dropping $$$.
0-60 is not a meaningful data point when it comes to measuring an increase in power. A launch and acceleration barely into 2nd gear tells you nothing. If you were to break it down to modifications which have the biggest impact on 0-60, power-adding mods would not be at the top of the list. So, no...respectfully, I don't respect the question.

More telling is 60-130 which has been the standard for measuring gains in acceleration, but even that is now proving to be a little too narrow. Not only is it safer to measure, but it can be more consistent, usually requires more than one gear, and reduces the variable of driver skill and/or level of abuse they wish to inflict on their car.

But 0-60 is a cool stat to compare when you're spec-sheet racing at a Cars & Coffee.
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      08-08-2015, 06:27 PM   #12
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Quote:
Originally Posted by FC4
Quote:
Originally Posted by ///MFanatic View Post
I respect the question.

He just wants to know how insane we can actually make these cars after dropping $$$.
0-60 is not a meaningful data point when it comes to measuring an increase in power. A launch and acceleration barely into 2nd gear tells you nothing. If you were to break it down to modifications which have the biggest impact on 0-60, power-adding mods would not be at the top of the list. So, no...respectfully, I don't respect the question.

More telling is 60-130 which has been the standard for measuring gains in acceleration, but even that is now proving to be a little too narrow. Not only is it safer to measure, but it can be more consistent, usually requires more than one gear, and reduces the variable of driver skill and/or level of abuse they wish to inflict on their car.

But 0-60 is a cool stat to compare when you're spec-sheet racing at a Cars & Coffee.
No one is talking about meaningful measurements of power. More or less talking about how many Gs you feel during acceleration (I don't care at what speed you're starting your pull). I see this as a playful discussion about the potential of these cars.

No need to take it so seriously man. No one cares....
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      08-08-2015, 07:02 PM   #13
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Quote:
Originally Posted by Dave 90TT View Post
Not much faster. F8x is traction limited
That there is your answer. I bet in some cases its worse, thats why you won't see anyone posting there 0-60. More power = More wheel spin, more finesse required to launch quickly.
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      08-08-2015, 07:09 PM   #14
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Quote:
Originally Posted by M4 away
Quote:
Originally Posted by Dave 90TT View Post
Not much faster. F8x is traction limited
That there is your answer. I bet in some cases its worse, thats why you won't see anyone posting there 0-60. More power = More wheel spin, more finesse required to launch quickly.
You're 100% right, but we're talking a perfect world scenario... What's possible with the required traction.
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      08-09-2015, 10:05 PM   #15
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Quote:
Originally Posted by ///MFanatic View Post
You're 100% right, but we're talking a perfect world scenario... What's possible with the required traction.
Snapped axles and burnt out clutch are possible with Perfect traction lol. Wheel spin is the best/cheapest weakest link to have.

The weakest link will always be found eventually. You can hook up slicks, but it will find the other two.

So if you do the clutch upgrade, or more clamp, and the 1200HP axles upgrade, and then run slicks, now you are looking at a high 10 second car, with a 0-60 in low to mid 3's. (With all the above power mods of course)
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      08-10-2015, 07:48 PM   #16
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What about C7 stingray? 465hp/460tq 0-60 3.7s advertised. Just wider rear tires?
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      08-11-2015, 01:22 AM   #17
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Thanks everyone for your input. I totally understand about 0-60 being restrictive with all the power available. It was just a question I threw out there, just in case anybody had done better than what BMW claims.
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      08-11-2015, 08:56 AM   #18
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not going to get much lower than 3.7ish with a RWD car, I think Viper is 0-60 in 3.4 or something like that, but beefy tires.

With better tires on the M with full bolt-ons and a tune, I could see 0-60 in low 3 second range, especially with the help of LC.

If you are at the strip running slicks you will obviously get the best times, but run the risk of breaking axles.
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      12-01-2020, 11:52 PM   #19
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Quote:
Originally Posted by ///MFanatic View Post
I respect the question.

He just wants to know how insane we can actually make these cars after dropping $$$.
I had the same question. Not that 0-60 is the end all be all, but I was honestly just wondering, once I get my Pure Turbos and put a stage 2 tune on it with an eventuri intake and some other modifications, how much quicker is the car going to feel when im cruising at like 20 mph, and floor it. I understand 0-60 is not a great measurement for this, but its just a question.

After I'm done modifying the engine, and getting the car to about 600+ hp (or whatever the hell it ends up being), how much quicker is the car going to feel when I floor it? Will there be a noticeable difference? So I guess i'm not even asking 0-60, but also if someone had to guess what would you say? Stock its about 4, but what do you think you could get that number down to, if you were on a closed track, and conditions were right, and you got a good launch, ect...
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      12-02-2020, 03:23 AM   #20
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depends on tires and conditions, so far my best 0 to 60mph on F80/82 is 2.63 sec using hoosier dr2 on drag track. On street nitto drag radialor r888r probably 3.4 or 3.5 sec and michelin sport 4s 3.7 or 3.8 sec
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      12-02-2020, 07:32 AM   #21
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Quote:
Originally Posted by StockF82M4 View Post
I had the same question. Not that 0-60 is the end all be all, but I was honestly just wondering, once I get my Pure Turbos and put a stage 2 tune on it with an eventuri intake and some other modifications, how much quicker is the car going to feel when im cruising at like 20 mph, and floor it. I understand 0-60 is not a great measurement for this, but its just a question.

After I'm done modifying the engine, and getting the car to about 600+ hp (or whatever the hell it ends up being), how much quicker is the car going to feel when I floor it? Will there be a noticeable difference? So I guess i'm not even asking 0-60, but also if someone had to guess what would you say? Stock its about 4, but what do you think you could get that number down to, if you were on a closed track, and conditions were right, and you got a good launch, ect...
Take a day trip to Wildhorse Pass give her a few rips and focus on your 60', 1/4mile and trap speed. Then do it after the mods or after each mod and see how your driving/car improve. That would be my best "test".
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      12-02-2020, 08:31 AM   #22
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Holy thread revival
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